Command List

Every command is typed in the chat box. Type @commands in the game to see every command you can use.

Auto-Combat

Command What it does
crossed swords button in Basic Info Auto-Combat / Auto-Support window (there are no @ac / @as commands)

More details: Auto-Combat and Auto-Support.

Travel

Command What it does
@mt warp to Prontera
@go <town> warp to a town, for example @go prontera. Type just @go for the list of destinations

Skill range helper

Command What it does
@lgp turn the helper on or off. The setting is saved per character
@lgp on / @lgp off turn it on / off
@lgp <1-14> fix the ring at this range
@lgp auto go back to your own attack range

The green circle is what you can reach without walking, and the teal square is drawn around it. While you aim a ground skill the ring shows that skill's range, and blue spikes under the mouse show exactly where it will land. They stay on the ground until the effect ends.

Chat Channels

Every player joins #global, #trade, #announce, and #support automatically when logging in.

How What it does
Whisper to #trade (put #trade in the whisper name box) send a message to that channel
@leave #global leave a channel
@join #global join a channel again

#announce is read-only for players: only the staff can post there, and it cannot be left.

Language channels are not joined automatically. Type @join #en (or another one from the table) to join one.

Channel Language
#en English
#id Indonesian
#vn Vietnamese
#my Malay (Malaysia)
#th Thai
#ph Filipino

Every channel is linked with a channel of the same name on the Newell RO Discord, category IN-GAME CHAT: messages go both ways. See Redeem Code for linking your Discord account so you can chat from Discord.

Shops

Command What it does
@whosell / @ws find player shops selling an item (Search Store window)
@whobuy / @wb find player buying stores

In the Search Store window, click a result to open that shop from afar and buy or sell right away.

Items & Inventory

Command What it does
@alootid +<id> automatically pick up items with a specific ID
@alootid -<id> stop picking up that item
@alootid reset clear the list
@autoloot <percent> automatically pick up every drop below a certain rate
@autoloottype <type> automatically pick up every drop of a certain type (card, healing, etc.)
@arealoot turn area loot on or off: picking up one item also picks up everything within 3 cells
@alootid2 show the autoloot profile help and your saved profiles in chat (10 profiles × 10 items, saved permanently)
@alootid2 save <#> <item1> ... <item10> save profile # with these items (replaces its old list)
@alootid2 add <#> <item> ... / remove <#> <item> ... add or remove items in profile #
@alootid2 load <#> apply profile # now; it is applied again every time you log in
@alootid2 list / list <#> show all profiles / the items in profile #
@alootid2 clear <#> empty profile #
@alootid2 set <#> name <name> give profile # a name
@alootid2 set <#> autoload <1/0> apply profile # at every login (1) or not (0)
@alootid2 off turn off per-item autoloot (profiles stay saved)
@aloottype 6                                         <- pick up every card
@alootid2 save 2 6903 1147 4081 644 4101 4076 4043   <- set this up once
@alootid2 load 2                                     <- before you farm

Information

Command What it does
@commands list every command you can use
@showrates your EXP / Drop rates, including Premium and weekend bonuses
@servertime server time
@uptime how long the server has been running
@mobinfo <name> monster info: HP, drops, etc.
@iteminfo <name> item info
@whodrops <item name> monsters that drop that item
@whereis <name> maps where a monster spawns
@exp your current EXP and level percentage
@showexp / @showzeny show the EXP / zeny you gain
@noks protect the monster you are fighting
@noask automatically decline trade & party invites
@autotrade keep your vending shop open while you are offline (shops only on Market slots)
@request <message> send a message to the GMs who are online
@greyworld turn Greyworld on or off: a plain grey map style where walkable cells, walls, and cliffs are easy to tell apart