Rates & Settings
EXP and Drops
Weekend Rate
Applies from Saturday 00:00 to Monday 00:00 server time. The rate change is announced 5 minutes and 1 minute beforehand. Only EXP goes up on weekends; drop rates stay the same.
Premium
Premium gives +50% EXP (15x, weekend 20x) and +50% drops (normal monsters 7.5x, boss & MVP 1.5x).
Drop Limits
All drops are still 5x, but no item from a normal monster can become a sure drop. After the 5x rate, an item's chance is capped per type:
Drop bonuses from Bubble Gum (+100%), Premium (+50%) and a PC Cafe (+100%) add up, so all three together give x3.5. After bonuses no item goes above 65%.
Example, Sleeper's Great Nature (25% officially): 25% x5 = 125% → capped to 40%; with Bubble Gum + Premium + PC Cafe 40% x3.5 = 140% → capped to 65%. An item at 1% officially is 5%, and 17.5% with all three bonuses.
Mini boss and MVP drops are not capped: they stay at their official 1x chances.
The exact chance of every drop on this server is shown in the in-game Newell Info panel (Mob DB).
Why these drop rates?
Every drop from normal monsters is 5x so loot, cards and equipment are reachable without endless grinding. Boss and MVP drops stay 1x, mini boss cards are 1x (Ghostring, Deviling, Maya Purple and Angeling never drop) and MVP monsters drop no cards at all, so the rarest items stay valuable.
Leveling Up
Multi level up is on with no limit. A single kill worth several levels raises all of those levels at once, and the leftover EXP is not lost.
Party
Example: a 5-member party with even share gets 160% total EXP, so each member receives 32% (instead of 20%).