# Rates & Settings

## EXP and Drops

| Category | Weekdays | Weekend |
|---|---|---|
| Base / Job EXP | **10x** | **15x** |
| MVP EXP | **10x** | **15x** |
| Common, healing, usable item drops (normal monsters) | **5x** | **5x** |
| Equipment drops (normal monsters) | **5x** | **5x** |
| Item & equipment drops (boss, MVP) | 1x | 1x |
| **Card** drops (normal monsters) | **5x** | **5x** |
| **Card** drops (mini boss) | 1x | 1x |
| **Card** drops (MVP) | none | none |
| MVP rewards & Treasure Boxes | 1x | 1x |
| Quest EXP | 2x | 2x |

!!!info Weekend Rate
Applies from **Saturday 00:00 to Monday 00:00** server time. The rate change is announced 5 minutes and 1 minute
beforehand. Only EXP goes up on weekends; drop rates stay the same.
!!!

!!!success Premium
[Premium](../features/premium.md) gives **+50% EXP** (15x, weekend 20x) and **+50% drops** (normal monsters 7.5x, boss & MVP 1.5x).
!!!

### Drop Limits

All drops are still 5x, but no item from a **normal monster** can become a sure drop. After the 5x rate, an item's
chance is capped per type:

| Item type | Highest chance (before bonuses) |
|---|---|
| Common / etc items | **40%** |
| Healing items | **50%** |
| Usable items | **30%** |
| Equipment | **20%** |
| Cards | no cap (0.05% stays 0.05%) |

Drop bonuses from **Bubble Gum** (+100%), **[Premium](../features/premium.md)** (+50%) and a **PC Cafe** (+100%)
add up, so all three together give x3.5. After bonuses no item goes above **65%**.

Example, Sleeper's Great Nature (25% officially): 25% x5 = 125% → capped to **40%**; with Bubble Gum + Premium + PC
Cafe 40% x3.5 = 140% → capped to **65%**. An item at 1% officially is 5%, and 17.5% with all three bonuses.

Mini boss and MVP drops are **not** capped: they stay at their official 1x chances.

The exact chance of every drop on this server is shown in the in-game **Newell Info** panel (Mob DB).

!!!info Why these drop rates?
Every drop from normal monsters is 5x so loot, cards and equipment are reachable without endless grinding. Boss
and MVP drops stay 1x, mini boss cards are 1x (Ghostring, Deviling, Maya Purple and Angeling never drop) and MVP monsters drop no cards at all, so the rarest items stay valuable.
!!!

## Leveling Up

**Multi level up is on with no limit.** A single kill worth several levels raises all of those levels at once,
and the leftover EXP is not lost.

## Party

| Setting | Value |
|---|---|
| Max members | 12 |
| Level gap for even EXP share | 15 |
| Even share EXP bonus | **+15% per additional member** |

Example: a 5-member party with even share gets 160% total EXP, so each member receives 32% (instead of 20%).

## Death Penalty

| Status | Base/Job EXP penalty |
|---|---|
| Regular | 3% |
| [Premium](../features/premium.md) | **1%** |

## Storage & Character Slots

| | |
|---|---|
| Storage capacity | 300 ([Premium](../features/premium.md): 600) |
| Character slots | 3 (up to 15 with a [Character Slot Voucher](../features/cash-shop.md)) |

## Server Mode

| | |
|---|---|
| Mode | Pre-Renewal |
| Max level | 99 / 70, transcendent 99 / 70 |
| Classes | 1st, 2nd, transcendent, Super Novice, Taekwon, Star Gladiator, Soul Linker, Ninja, Gunslinger, Baby |
| Not available | 3rd jobs, 4th jobs, Kagerou/Oboro, Rebellion, the Doram race |
| Content | up to Episode 13.2, see [Maps & Episodes](maps.md) |
| Max refine | +10, see [Refine](../equipment/refine.md) |
| Client version | 2025-07-16 |
